Apple Inc.

PD Engineer, 2011 - 2013, Cupertino, CA

I joined Apple in 2010 as a PD engineer on the core input team under the mac organization working on haptic integrations. I was exposed to a level of design and operational sophistication that I have carried with me through the rest of my career. In particular the user-first design philosophy resonates with me, as does the instinct to push boundaries through a rigorous and thoughtful investment of resources coupled with a willingness to only ship features that meet an uncompromising bar of product experience quality

  •  I was a PD lead for the first haptic trackpad deployment. I built an analytical model to design an optimized strain gauge sensor, and carried it through component and supply chain development as well as module builds while traveling extensively in Asia. I also led the development of custom inspection equipment to be deployed through the supply chain. Was a named inventor on the granted patent.

    TP1

    TP2

    patent

  • I worked with the architecture and system team to develop a force plate architecture that was mass and volume optimized for the 12” macbook air under development.

    TP3

    TP4

  • I developed and prototyped a concept for integrating strain gauge sensors into the Apple pencil that leveraged techniques used in the trackpad. I also prototyped a nib and electrode integration using a non-obvious but cost-effective and mature manufacturing method used in other areas.

  • I worked on a cross functional team developing concepts for force sensing in the iPhone as part of the force touch feature. Was a sole inventor on a granted patent for an  optical method using bragg gratings in the display coverglass.

    bragg

  • I developed concepts and prototypes for exploring the integration of haptics into various peripherals.